Wed Sep 5 Introduction
Introduction PDF (2 per page),
(6 per page).
Note: In the labs this weks the TAs
will help you with the computer setup.
Fri Sep 7 Rendering Pipeline/OpenGL
Rendering Pipeline/OpenGL PDF (2 per page),
(6 per page).
Mon Sep 10 Rendering Pipeline/OpenGL
Wed Sep 12 Rendering Pipeline/OpenGL
Fri Sep 14 Rendering Pipeline/OpenGL (taught by Mikhail)
Mon Sep 17 Rendering Pipeline/Transformations
Transformations PDF (2 per page),
(6 per page).
Wed Sep 19 Transformations
Fri Sep 21 Transformations
Mon Sep 24 Transformations
Wed Sep 26 Transformations - OpenGL/Hierarchies
Transformations - OpenGL/Hierarchies PDF (2 per page),
(6 per page).
Fri Sep 29 Transformations - Viewing/Perspective
Transformations - Viewing and Perspective PDF (2 per page),
(6 per page).
Mon Oct 1 Transformations - Viewing/Perspective
Wed Oct 3 Transformations - Viewing/Perspective
Fri Oct 5 Perspective
Wed Oct 10 Perspective/Ligting
Lighting PDF (2 per page),
(6 per page).
Fri Oct 12 Ligting
Mon Oct 15 Ligting
Wed Oct 17 Lighting/Clipping
Clipping PDF (2 per page),
(6 per page).
Fri Oct 19 Midterm 1
Mon Oct 22 Clipping/Scan Conversion
Scan Conversion (Part I) PDF (2 per page),
(6 per page).
Wed Oct 24 Scan Conversion
Fri Oct 26 Scan Conversion (lines/polygons)
Scan Conversion (Part II) PDF (2 per page),
(6 per page).
Mon Oct 29 Scan Conversion
Wed Oct 31 Scan Conversion/Occlusion
Occlusion handling PDF (2 per page),
(6 per page).
Fri Nov 2 Occlusion
Mon Nov 5 Occlusion/Texture Mapping
Texture Mapping PDF (2 per page),
(6 per page).
Wed Nov 7 Texture Mapping/Blending/Ray Tracing
Blending PDF (2 per page),
(6 per page).
Ray Tracing PDF (2 per page),
(6 per page).
Fri Nov 9 Midterm
Wed Nov 14 Ray Tracing
Fri Nov 16 Ray Tracing/Blending
Mon Nov 19 Ray Tracing
Wed Nov 21 Ray Tracing/BSP Trees
Fri Nov 23 BSP Trees/Blending
Mon Nov 26 Modeling
Geometric Modeling/Subdivision PDF (2 per page),
(6 per page).
Wed Nov 28 Modeling
Geometric Modeling PDF (2 per page),
(6 per page).
Fri Nov 30 Modeling/Wrap Up