Lecture Notes
Thu, Nov 30: colour perception
Tue, Nov 28: finish animation, colour perception
S-color.pdf,
Thu, Nov 23: animation
S-ani.pdf,
Tue, Nov 21: game industry guest lecture and Q&A: Cedric Lee
Thu, Nov 16: Quiz 2
Tue, Nov 14: finish curves and surfaces, Maya demo
Thu, Nov 9: radiosity
S-radiosity.pdf,
start parametric curves and surfaces
S-curves.pdf,
Tue, Nov 7: finish shadows, raytracing
S-raytracing.pdf
Thu, Nov 2: finish local illumination, start shadows
S-shadows.pdf
Tue, Oct 31: local illumination
S-lighting.pdf
Thu, Oct 26: texture mapping and sampling,
hardware S-hardware.pdf,
Tue, Oct 24: texture mapping and sampling
S-texmap-sampling.pdf
Thu, Oct 19: start texture mapping
Tue, Oct 17: Quiz 1
Thu, Oct 12: Visibility
S-vis.pdf
Tue, Oct 10: Scan Conversion
S-scan-conversion.pdf
Thu, Oct 5: Viewing and projection transformations
Tue, Oct 3: Viewing and projection transformations
S-view-proj.pdf
Thu, Sept 21: Composing transformations (continued);
overview of GLUT S-glut.pdf; double buffering; and animation intro
Tue, Sept 19: Composing transformations S-trans-comp.pdf
Thu, Sept 14: Intro to transformations (continued)
Tue, Sept 12: Intro to transformations S-trans-intro.pdf
Thu, Sept 7: Math review quiz
Tue, Sept 5: Introductory guest lecture, Abhijeet Ghosh
Last modified: Sun Nov 12 15:22:35 Pacific Standard Time 2006