Lecture Notes

  • Thu, Nov 30: colour perception
  • Tue, Nov 28: finish animation, colour perception S-color.pdf,
  • Thu, Nov 23: animation S-ani.pdf,
  • Tue, Nov 21: game industry guest lecture and Q&A: Cedric Lee
  • Thu, Nov 16: Quiz 2
  • Tue, Nov 14: finish curves and surfaces, Maya demo
  • Thu, Nov 9: radiosity S-radiosity.pdf, start parametric curves and surfaces S-curves.pdf,
  • Tue, Nov 7: finish shadows, raytracing S-raytracing.pdf
  • Thu, Nov 2: finish local illumination, start shadows S-shadows.pdf
  • Tue, Oct 31: local illumination S-lighting.pdf
  • Thu, Oct 26: texture mapping and sampling, hardware S-hardware.pdf,
  • Tue, Oct 24: texture mapping and sampling S-texmap-sampling.pdf
  • Thu, Oct 19: start texture mapping
  • Tue, Oct 17: Quiz 1
  • Thu, Oct 12: Visibility S-vis.pdf
  • Tue, Oct 10: Scan Conversion S-scan-conversion.pdf
  • Thu, Oct 5: Viewing and projection transformations
  • Tue, Oct 3: Viewing and projection transformations S-view-proj.pdf
  • Thu, Sept 21: Composing transformations (continued); overview of GLUT S-glut.pdf; double buffering; and animation intro
  • Tue, Sept 19: Composing transformations S-trans-comp.pdf
  • Thu, Sept 14: Intro to transformations (continued)
  • Tue, Sept 12: Intro to transformations S-trans-intro.pdf
  • Thu, Sept 7: Math review quiz
  • Tue, Sept 5: Introductory guest lecture, Abhijeet Ghosh

  • Last modified: Sun Nov 12 15:22:35 Pacific Standard Time 2006