2017/2018 (NOTE: classes start in x360 workshops on Friday January 5th)
& office hours
Joanna McGrenere (ICICS/CS x665)
Insructor office hour: TBA, or by
appointment. I will also often be available right after class for a half hour.
TAs will be available
Please make this your
first mode of contact whenever possible.
When this is not sufficient, please book
appointments via email on an as-needed basis. Your
usually the best initial resource for project
questions, being most familiar with your project
||Izabelle Janzen (L2B)
Francesco Vitale (L2A)
CPSC 344 and
CPSC 310, and one of
STAT 241. (BIOL
PSYCH 218 also acceptable for stats pre-requisite,
with instructor permission.)
lectures, tutorials & labs
Lectures: Tuesday 3:30-5:30
PM, DMP 110
Workshops: ICCS/CS-X360 - the HCI Learning Studio (schedule)
sec L2A Fri 2:00pm - 4:00pm
sec L2B Fri 10:00am - 12:00pm
There is no required text.
Readings and pre-lecture quizzes will be required for
most lectures. The readings will generally
be available online or be provided as a photocopy.
Some of the readings are
available on-line in the
ACM Digital Library. To access from off
campus, use VPN, or alternately use the
the Library EZ proxy
(Course slides will be
available on this website, linked to the
You may find the required text for CPSC 344 (Interaction Design: Beyond Human Computer Interaction) to be a useful reference. UBC Library has a number of copies available (details) and there is also a slightly older edition available online (e-text).
|prep-assignments and submission of other deliverables
We will be using Canvas: https://canvas.ubc.ca/
"Canvas is UBC’s new online learning platform, which will be gradually replacing Connect (Blackboard Learn) throughout the 2017/2018 academic year. Starting September 2017, the Faculty of Science began to host Science courses in Canvas. By September 2018, all the Faculty of Science courses will have moved to Canvas. At some point during the 2017/2018 academic year, you may have had, and/or will have Science courses in both systems (Canvas and Connect). To find out which of your classes will be in Canvas this January 2018, please check the Canvas course lists here: http://students.canvas.ubc.ca."
Expenses may include:
project prototyping materials ($0-25/individual)
lock for team locker (to be retained by team at
end of term)
flip chart pad(s) - e.g. available from
Staples for about $12 / 50 sheet pad. Your team
may choose to use a couple of these during term
If you need
information or to discuss something, here's
what to do:
For basic info:
the course website (here)
content or logistics:
- Face-to-face: Instructor
(office hours), TAs during workshop sections.
- Post to piazza: http://piazza.com/ubc.ca/winterterm22017/cpsc444/home
- If the question is
not of possible relevance to the rest of the
class, then post a private message to ALL course staff in Piazza.
- Instructor confidential email:
For personal items only, talk to or email the
instructor (joanna@cs .ubc .ca)
- For any email communication,
put 444 in the subject line to
ensure email gets through filters.
For project-related questions, please first use your weekly workshop time with your TA.
If you need more time with your TA, you may be able
to book an extra appointment by talking to your TA
during your workshop.
Your instructor is
also happy to talk to you about your project,
but your TA should be the first stop.
If you have missed a class,
make arrangements with a classmate to get the
CPSC 444 is the second component in the two -course
sequence of 344 and 444.
This course builds on the design process presented in
CPSC 344 and focuses on
the underlying models of the user used in human-computer interaction
(including visual, motor, and information processing),
the theory of and advanced methods for design and
evaluation (including laboratory experiments and field
studies), and research frontiers. The main deliverable is a
team project in which students will apply the material
taught both in this course as well as in CPSC 344.
444 is structured similarly to 344.
That is, it uses a combination of formal lectures, weekly preperatory prereadings,
2 hours of workshop time (predominantly for team project work, design reviews with course staff, and the occasional hands on tutorial).
Upon completion of this course, students will:
of models of the user and how they
apply to the design of user interfaces
with the variety of techniques and methods
for interface design, evaluation, and
experience designing and running a field
study and performing qualitative data analysis
experience designing and running a
controlled experiment and performing
have experience working with video in an HCI
context: (1) to capture user data, and (2)
to create a project video
experience with some sophisticated tools for
interface prototyping and analysis and user
with research issues in HCI
background to apply these principles and
practices in industry, and to continue to
further education and research in this area
experience reading research papers and
identifying the contribution of those papers
have honed their team skills through the
completion of an iterative design term
In addition to all
university rules, regulations, and academic guidelines,
the following policies will hold in CS444:
Attendance and prompt arrival is
expected at all lectures and workshops. Quiz,
assignment and team project marks will suffer from
absences. A doctor's note is required to substantiate
A student must pass the final exam
in order to pass the course.
To request that a deliverable be fully
or partially re-graded: the request must be
submitted formally in writing (not verbally)
and the full copy of the deliverable must be resubmitted (if it was not submitted electronically initially)
together with the written request within 2
weeks of receiving the grade. We reserve the
right to re-grade the entire deliverable.
Use of laptop computers during
lectures is prohibited, except for note taking.
Contact the instructor or your TA
promptly (i.e., as soon as you are aware of the
problem) if a medical or family reason prevents
you or your team from handing a project component in
In other extraordinary
circumstances, we may allow late turn-in if you
contact course staff (post a private message on Piazza) with a clear explanation of the
problem well in advance of the dealine (i.e., at
least 48 hours). (Note: poor planning or
procrastination do not constitute extraodinary
& marking scheme
||Weekly prep Assigments (10%)
||Team project (50%)
||Final exam (30%)
||Discretionary (5%) - attendance and participation in workshop/lecture