#ifndef _FILENAME_H_#define _FILENAME_H_
// prototype code goes here#endif
const int size = 3;float vector[size];
float *ptr;
float a = 10.f;float *ptr = &a; // orfloat *ptr = NULL; // orfloat *ptr = vector;
float a = 10.f;float *ptr = &a;
cout << ptr << endl; // vs.cout << *ptr << endl;
*ptr = 5.5;
cout << *ptr << endl;cout << a << endl;