Graphics Hardware

(Angel (none); Foley p855-922)

History
1968
Evans & Sutherland, flight simulation
3D vector pipeline, matrix multiplier, clipping
1982
Clarke, Geometry Engine
IRIS: Integrated Raster Imaging System -- SGI
1983
VRAM: Texas Instruments
video random access memory for frame buffers
1994
3D hardware support for PCs
future ??
further IC integration
compression
multiple levels of detail









Common characteristics


















Framebuffer Design
DRAM


VRAM


RAMDACs


Geometry Subsystem


Rasterization Subsystem