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CPSC 414
Computer Graphics
January 2003
Topics to be covered include most or all of the following:
the basics of 2D and 3D rendering; the rendering
pipeline; scan conversion; colour models; geometry data structures;
geometric transformations; perspective projection; hidden surface removal;
lighting and illumination; texture mapping; texture filtering; complex
shading algorithms; ray-tracing; animation.
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| Lectures |
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Tue Thu 11:00 - 12:30 LSK 201    
Jan 6 - April 9, 2003
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| Labs |
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CICSR 011 ( Wed 9-10, Tue 1-2, Tue 2-3, Wed 8-9, Wed 1-2 )
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| Prerequisites |
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CPSC 216, MATH 200, MATH 221/223, C/C++ programming skills
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| Grading |
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Assignments (30%), Quizzes (30%), Final Exam (40%)
grades and distributions
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| Instructor |
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Michiel van de Panne
office hrs: FSC 2616, Tue 3-4pm
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| TAs |
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Ben Forsyth
Dana Sharon
Peng Zhao
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| Policies |
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attendance
plagiarism
late assmts
missed work
dropping
strikes
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| Resources |
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online notes
textbooks
WebCT (bulletin board)
digital camera
past 414 sections
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| OpenGl / glut |
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OpenGL ref
Glut ref
Glut Win
About Glut
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| Lecture Notes |
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online notes
January
February
March
April
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| Demo code |
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openGLDemo.tar (10 K)
animDemo.tar (20 K)
lightlab.c
gltexdemo.tar.gz
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| Applets |
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geometric transformations
metamers
triple-cell response
additive colour mixing
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| Homework |
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Homework 1
Homework questions
Homework solutions
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| Assignments |
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Assignment 1
Assignment 2
Assignment 3
414 Hall of Fame
Sept 2002
Jan 2003
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Exams |
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Quiz 1 (Feb 11)
Quiz 2 (Mar 25)
Final Exam
old Exams
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| News |
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April 29 2003
- Final
grades and distributions
are now available online
- the 414 "Hall of Fame" has been updated... see "Assignments" above
- best wishes for the summer !
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